![]() ![]() If steam sees it, then you can verify cache and steam will correct any errors in the. Change id to 345350 (that's the id for lighting returns), name to "LIGHTNING RETURNS™: FINAL FANTASY® XIII" and install directory to whatever you called the folder and bytes downloaded to something other than 0. I would try putting the files in steamapp/common/gamename, then use this as a template for your. I don't think steam makes one until the game installs, so you will probably have to make your own. acf for them as well, in the steamapps folder. ![]() ![]() However, there are some known factors due to which the screen doesn’t get pass the verification screen. If you already have the game files, then they are supposed to go in "steamapps/common/gamename" and have a releavant. Usually, steam validation is a normal process as it checks for all the files of the game and verifies that all the files are available and their integrity is not compromised. Downloading folder is where incomplete downloads temporarily go, you can't add stuff and make steam see it. The game cache is where the game is installed, that's why it won't see them. One thing that you should keep in mind is that preloading require double amount of disk space. Once the game is released, it starts unpacking the archive. Steam won't verify it, because the "downloading" folder is not the game cache. Answer (1 of 4): It downloads some sort of archive BEFORE the game is released. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |